PJSUA2 media plane — audio finally reaches the classifier #8

Merged
r merged 5 commits from feat/pjsua2-media-tap into main 2026-07-29 21:34:10 +00:00
2 changed files with 222 additions and 45 deletions
Showing only changes of commit 7979e70705 - Show all commits

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@@ -20,6 +20,7 @@ PJSUA2 runs in its own thread with a dedicated Endpoint.
"""
import asyncio
import gc
import logging
import threading
from collections.abc import AsyncIterator
@@ -98,6 +99,72 @@ class AudioTap:
self._active = False
def make_capture_port(stream_id: str, sample_rate: int, channels: int, frame_ms: int):
"""Build a PJSUA2 media port that forks conference audio into taps.
Defined as a factory rather than a module-level class because
``pj.AudioMediaPort`` can only be subclassed once ``pjsua2`` imports —
and the whole pipeline degrades to stub mode when it doesn't.
The returned port is a *sink*: the conference bridge transmits into it,
and every frame is copied to each registered tap. Returns ``None`` when
pjsua2 is unavailable.
"""
try:
import pjsua2 as pj
except ImportError:
return None
class _CapturePort(pj.AudioMediaPort):
"""Receives conference-bridge frames and fans them out to taps.
``onFrameReceived`` is called on a **PJSUA2 worker thread** — a third
execution context alongside the asyncio loop and the Sippy ED thread.
It must touch nothing but ``AudioTap.feed``, which is explicitly
thread-safe (it hops to the owning loop via ``call_soon_threadsafe``).
Reaching into pipeline state, the event bus, or a Sippy object from
here would be a data race.
"""
def __init__(self, stream_id: str):
super().__init__()
self.stream_id = stream_id
self.taps: list[AudioTap] = []
self._logged_error = False
def onFrameReceived(self, frame): # noqa: N802 — PJSUA2 C++ callback name
try:
if not self.taps or frame.size <= 0:
return
# frame.buf is a SWIG ByteVector of signed chars; the tap
# contract is raw little-endian 16-bit PCM.
pcm = bytes(bytearray(b & 0xFF for b in frame.buf))
for tap in self.taps:
tap.feed(pcm)
except Exception as e:
# An exception escaping into PJSUA2's C++ callback would tear
# down the worker thread and silently kill media for every
# call. Log once per port rather than on every 20ms frame.
if not self._logged_error:
self._logged_error = True
logger.error(
f" Audio capture failed for {self.stream_id}: {e}",
exc_info=True,
)
fmt = pj.MediaFormatAudio()
fmt.init(
pj.PJMEDIA_FORMAT_L16,
sample_rate,
channels,
frame_ms * 1000, # frameTimeUsec
16, # bitsPerSample
)
port = _CapturePort(stream_id)
port.createPort(f"tap-{stream_id}", fmt)
return port
# ================================================================
# Stream Entry — tracks a single media stream in the pipeline
# ================================================================
@@ -112,6 +179,8 @@ class MediaStream:
self.codec = codec
self.conf_port: Optional[int] = None # PJSUA2 conference bridge port ID
self.transport = None # PJSUA2 SipTransport
self.media = None # PJSUA2 AudioMedia for this stream
self.capture_port = None # Shared _CapturePort feeding this stream's taps
self.rtp_port: Optional[int] = None # Local RTP listen port
self.taps: list[AudioTap] = []
self.recorder = None # PJSUA2 AudioMediaRecorder
@@ -173,6 +242,7 @@ class MediaPipeline:
self._next_rtp_port = rtp_start_port
self._sample_rate = sample_rate
self._channels = channels
self._frame_ms = 20 # Must match medConfig.audioFramePtime below
self._null_audio = null_audio # Use null audio device (no sound card needed)
# State
@@ -255,11 +325,17 @@ class MediaPipeline:
tap.close()
self._taps.clear()
# Remove all streams
# Remove all streams (this releases their capture ports)
for stream_id in list(self._streams.keys()):
self.remove_stream(stream_id)
# Destroy PJSUA2 endpoint
# Destroy PJSUA2 endpoint. Every media port must be collected first:
# a port finalised after libDestroy() runs pjmedia_conf_remove_port
# against a freed conference bridge and aborts the process. Dropping
# the last Python reference is not enough on its own — force the
# collection here rather than leaving it to interpreter exit.
gc.collect()
if self._endpoint:
try:
self._endpoint.libDestroy()
@@ -350,6 +426,19 @@ class MediaPipeline:
tap.close()
self._taps.pop(stream_id, None)
# Release the capture port while the conference bridge still exists.
# A port garbage-collected after Endpoint.libDestroy() calls
# pjmedia_conf_remove_port against a freed bridge and aborts the
# process on a native assertion — a hard crash, not an exception.
if stream.capture_port is not None:
try:
if stream.media is not None:
stream.media.stopTransmit(stream.capture_port)
except Exception as e:
logger.debug(f" stopTransmit failed for {stream_id}: {e}")
stream.capture_port.taps.clear()
stream.capture_port = None
# Stop recording
if stream.recorder:
try:
@@ -426,16 +515,28 @@ class MediaPipeline:
self._taps[stream_id] = []
self._taps[stream_id].append(tap)
if self._endpoint and stream and stream.conf_port is not None:
if self._endpoint and stream and stream.media is not None:
try:
import pjsua2 as pj
# Create an AudioMediaPort that captures frames
# and feeds them to the tap
# In PJSUA2, we'd subclass AudioMediaPort and implement
# onFrameReceived to call tap.feed(frame_data)
# One capture port per stream, shared by every tap on it:
# the bridge would otherwise mix each additional port back
# into the conference and the call would echo.
if stream.capture_port is None:
port = make_capture_port(
stream_id, self._sample_rate, self._channels, self._frame_ms
)
if port is not None:
# The stream's media transmits into the capture port,
# not the reverse — the port is a sink.
stream.media.startTransmit(port)
stream.capture_port = port
logger.info(f" 🎤 Audio tap created for {stream_id} (PJSUA2)")
if stream.capture_port is not None:
stream.capture_port.taps.append(tap)
except Exception as e:
logger.error(f" Failed to create PJSUA2 tap for {stream_id}: {e}")
logger.error(
f" Failed to create PJSUA2 tap for {stream_id}: {e}", exc_info=True
)
else:
logger.info(f" 🎤 Audio tap created for {stream_id} (virtual)")

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@@ -1,6 +1,15 @@
# Architecture
Hold Slayer is a single-process async Python application built on FastAPI. It acts as an intelligent B2BUA (Back-to-Back User Agent) sitting between your SIP trunk (PSTN access) and your desk phone/softphone.
Hold Slayer is a single-process async Python application built on FastAPI. It
acts as an intelligent B2BUA (Back-to-Back User Agent) sitting between your SIP
trunk (PSTN access) and your desk phone/softphone.
> **Media plane in transition.** The gateway currently signals with Sippy and
> intends PJSUA2 to carry media, but PJSUA2 will not surface an RTP stream for
> a dialog it does not own — so no audio ever reaches the classifier. The fix
> moves *call placement* into PJSUA2 while Sippy keeps the SBC roles. See
> [Media plane: why PJSUA2 places the call](#media-plane-why-pjsua2-places-the-call)
> before changing anything in `core/`.
## System Diagram
@@ -27,8 +36,13 @@ Hold Slayer is a single-process async Python application built on FastAPI. It ac
│ └────┬─────┘ └─────┬─────┘ └──────────────┘ │
│ │ │ │
│ ┌────┴──────────────┴───────────────────┐ │
│ │ Sippy B2BUA Engine │ │
│ │ (SIP calls, DTMF, conference bridge) │ │
│ │ SIP Engine │ │
│ │ signalling + call control │ │
│ └────┬──────────────────────────────────┘ │
│ │ │
│ ┌────┴──────────────────────────────────┐ │
│ │ Media Pipeline (PJSUA2) │ │
│ │ RTP, conference bridge, taps, record │ │
│ └────┬──────────────────────────────────┘ │
│ │ │
└───────┼─────────────────────────────────────────────────────────┘
@@ -70,8 +84,8 @@ Hold Slayer is a single-process async Python application built on FastAPI. It ac
| Component | File | Purpose |
|-----------|------|---------|
| Sippy Engine | `core/sippy_engine.py` | SIP signaling (INVITE, BYE, REGISTER, DTMF) |
| Media Pipeline | `core/media_pipeline.py` | PJSUA2 RTP media handling, conference bridge, recording |
| Sippy Engine | `core/sippy_engine.py` | SIP signalling (INVITE, BYE, REGISTER, DTMF) |
| Media Pipeline | `core/media_pipeline.py` | PJSUA2 RTP media, conference bridge, taps, recording |
| Recording | `services/recording.py` | WAV file management and storage |
| Analytics | `services/call_analytics.py` | Call metrics, hold time stats, trends |
| Notifications | `services/notification.py` | WebSocket + SMS alerts |
@@ -84,9 +98,10 @@ Hold Slayer is a single-process async Python application built on FastAPI. It ac
POST /api/v1/calls/hold-slayer { number, intent, call_flow_id }
2. Gateway.make_call()
├── is_emergency_number() → REFUSE 911/112 (before anything else)
├── concurrency cap check → refuse past max_concurrent_calls
├── CallManager.create_call() → track state
── SippyEngine.make_call() → SIP INVITE to trunk
└── MediaPipeline.add_stream() → RTP media setup
── sip_engine.make_call() → place the call, media follows
3. HoldSlayer.run_with_flow() or run_exploration()
├── AudioClassifier.classify() → analyze 3s audio windows
@@ -99,14 +114,14 @@ Hold Slayer is a single-process async Python application built on FastAPI. It ac
├── TranscriptionService.transcribe() → STT on speech audio
├── LLMClient.analyze_ivr_menu() → pick menu option (fallback)
│ └── SippyEngine.send_dtmf() → press the button
│ └── sip_engine.send_dtmf() → press the button
└── detect_hold_to_human_transition()
└── HUMAN_DETECTED! → transfer
4. Transfer
├── SippyEngine.bridge() → connect call legs
├── MediaPipeline.bridge_streams() → bridge RTP
├── SippyEngine.bridge_calls() → join the two call legs
├── MediaPipeline.bridge_streams() → bridge RTP in the conf bridge
├── EventBus.publish(TRANSFER_STARTED)
└── NotificationService → "Pick up your phone!"
@@ -117,44 +132,95 @@ Hold Slayer is a single-process async Python application built on FastAPI. It ac
→ Analytics tracking
```
The emergency guard and the concurrency cap are the first two steps of
`make_call` for a reason, and their order is load-bearing — see
[.claude/rules/call-safety.md](../.claude/rules/call-safety.md).
## Threading Model
Hold Slayer is primarily single-threaded async (asyncio), with one exception:
- **Main thread**: FastAPI + all async services (event bus, hold slayer, classifier, etc.)
- **Sippy thread**: Sippy B2BUA runs its own event loop in a dedicated daemon thread. The `SippyEngine` bridges async↔sync via `asyncio.run_in_executor()`.
- **PJSUA2**: Runs in the main thread using null audio device (no sound card needed — headless server mode).
The README's "single-process async" is a simplification. There are **three**
execution contexts, and the boundaries between them are the highest-leverage
invariant in the codebase.
```
Main Thread (asyncio)
├── FastAPI (uvicorn)
├── EventBus
├── CallManager
├── HoldSlayer
asyncio loop (main thread) Sippy ED thread PJSUA2 worker threads
├── FastAPI (uvicorn) └── ED2 dispatcher └── media / RTP
├── EventBus ├── SIP signalling └── onFrameReceived
├── CallManager ├── UA objects
├── HoldSlayer └── DTMF relay
├── AudioClassifier
├── TranscriptionService
├── LLMClient
├── MediaPipeline (PJSUA2)
├── NotificationService
└── RecordingService
Sippy Thread (daemon)
└── Sippy B2BUA event loop
├── SIP signaling
├── DTMF relay
└── Call leg management
```
**Crossing the boundaries — one funnel each way:**
| Direction | Mechanism | Notes |
|---|---|---|
| Sippy ED → loop | `_post_from_ed``asyncio.run_coroutine_threadsafe``_on_engine_event` | The single funnel where Sippy-thread events mutate loop state |
| loop → Sippy ED | `_run_on_sippy``ED2.callFromThread` | Anything touching a Sippy UA object |
| PJSUA2 worker → loop | `AudioTap.feed``loop.call_soon_threadsafe` | The **only** thing a PJSUA2 callback may touch |
`onFrameReceived` runs on a PJSUA2 worker thread every 20 ms. It must call
nothing but `AudioTap.feed`; reaching into pipeline state, the event bus, or a
Sippy object from there is a data race. An exception escaping into PJSUA2's C++
callback tears down the worker thread and silently kills media for every call,
which is why the capture port catches and logs once rather than per frame.
Full detail: [.claude/rules/concurrency-threads.md](../.claude/rules/concurrency-threads.md).
## Design Decisions
### Why Sippy B2BUA + PJSUA2?
### Media plane: why PJSUA2 places the call
We split SIP signaling and media handling into two separate libraries:
The original split was *Sippy signals, PJSUA2 carries media*. It does not work,
for a reason that is not obvious until you try it:
- **Sippy B2BUA** handles SIP signaling (INVITE, BYE, REGISTER, re-INVITE, DTMF relay). It's battle-tested for telephony and handles the complex SIP state machine.
- **PJSUA2** handles RTP media (audio streams, conference bridge, recording, tone generation). It provides a clean C++/Python API for media manipulation without needing to deal with raw RTP.
**PJSUA2 exposes no standalone RTP media object.** Every `AudioMedia` subclass
in the Python bindings is a file player, recorder, tone generator, or capture
port. RTP is reachable only through `pj.Call.getAudioMedia()`, after
`onCallMediaState` fires on a dialog **PJSUA2 itself owns**. There is no
"give me an AudioMedia for this remote host:port" API to call.
This split lets us tap into the audio stream (for classification and STT) without interfering with SIP signaling, and bridge calls through a conference bridge for clean transfer.
So a design where Sippy owns the dialog can never obtain a media stream from
PJSUA2. `MediaPipeline.add_remote_stream()` is not unfinished work — it is a
function that cannot be written against this API. The consequence is that audio
never reaches the classifier: `create_tap` builds a valid capture port with
nothing to attach it to.
**The resolution: PJSUA2 places the call; Sippy keeps every other role.**
| Concern | Owner |
|---|---|
| Emergency guard, concurrency cap | `gateway.make_call` — unchanged, still first |
| Trunk registration | PJSUA2 `Account` |
| Outbound INVITE / answer / hangup | PJSUA2 `Call` |
| RTP, conference bridge, taps, recording | PJSUA2 media |
| DTMF | PJSUA2 `Call.dialDtmf` (RFC 2833) |
| Device registration, routing, leg bridging | Sippy / gateway |
| Inbound call dispatch | PJSUA2 `Account.onIncomingCall` |
Sippy remains the SBC-shaped layer — it is where device registrations, routing
decisions and B2BUA leg-joining live. What moves is the raw dialog for a trunk
call, because owning the dialog is the price of owning the media.
Alternatives considered and rejected:
- **Terminate RTP ourselves** (aiortc or raw sockets) and feed PCM into
`AudioTap` directly, keeping Sippy on the wire. Preserves the split, but
means owning jitter buffering, packet loss concealment and ulaw/alaw
transcoding — precisely the work PJSUA2 exists to do.
- **A loopback `pj.Call` mirroring each real leg**, so PJSUA2 has a dialog it
owns. Avoids touching call placement, but adds a phantom call per real call
and the SDP juggling is fragile.
> **Safety note for this refactor:** `is_emergency_number()` stays the first
> check in `gateway.make_call`, above the concurrency cap and above any SIP
> action, regardless of which library dials. A new outbound path that reaches
> the SIP layer without passing that guard is a serious regression even if
> every test passes.
### Why asyncio Queue-based EventBus?
@@ -164,11 +230,13 @@ This split lets us tap into the audio stream (for classification and STT) withou
- **Dead subscriber cleanup** — full queues are automatically removed
- **Event history** — late joiners can catch up on recent events
If scaling to multiple gateway processes becomes necessary, the EventBus interface can be backed by Redis pub/sub without changing consumers.
If scaling to multiple gateway processes becomes necessary, the EventBus
interface can be backed by Redis pub/sub without changing consumers.
### Why OpenAI-compatible LLM API?
The LLM client uses raw HTTP (httpx) against any OpenAI-compatible endpoint. This means:
The LLM client uses raw HTTP (httpx) against any OpenAI-compatible endpoint.
This means:
- **Ollama** (local, free) — `http://localhost:11434/v1`
- **LM Studio** (local, free) — `http://localhost:1234/v1`
@@ -176,3 +244,11 @@ The LLM client uses raw HTTP (httpx) against any OpenAI-compatible endpoint. Thi
- **OpenAI** (cloud) — `https://api.openai.com/v1`
No SDK dependency. No vendor lock-in. Switch models by changing one env var.
## Testing against a fake PSTN
`tests/lab/` runs an Asterisk instance that answers calls, plays an IVR, holds
with music and connects a "human" — so the gateway has something real to dial
that is not the PSTN. `SIP_TRUNK_HOST` is just an address, so the production
code path runs unmodified; while it points at the lab there is no route to the
PSTN at all. See [tests/lab/README.md](../tests/lab/README.md).