Playbook for taking any Heluca app from repo to Google Play, learned from shipping Dade to internal testing: one-time publisher account + upload keystore setup, per-app checklist (signing via -Pandroid.injected.signing.*, AAB, versionCode encoding, native symbols), internal-testing flow, gotchas, and production promotion. Bakes in Heluca conventions and documents where Dade deliberately diverges (custom signingConfig, UPLOAD_* secret names, :latest pin) so the next app can follow the template instead. Link it from the README. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Publishing a Heluca Android app to Google Play
The reusable playbook for taking a Heluca app from repo to Google Play, learned
from shipping Dade (r/dade) to internal testing. It covers the whole
lifecycle: the one-time publisher setup, the per-app checklist, and promotion to
production — with Heluca's conventions (this r/android toolchain, Gitea CI,
Play App Signing) baked in.
Authority order for anything ambiguous: live app config > this guide > memory. When an app diverges from the convention here, that's allowed — but note it in the app's own README so the next person knows it's deliberate. Dade's divergences are called out throughout (see Where Dade diverges).
0. Concepts you need once
- Two keys, one you hold. Under Play App Signing (use it — it's the default and lets Google reset a lost upload key), you generate an upload key and sign your bundle with it; Google re-signs with the app signing key it holds. You never see the app key.
- The upload key is publisher-wide, not per-app. One keystore signs every
Heluca app — Play keys an app by
applicationId, not by signing key. Generate it once (below), reuse it forever. Don't mint a new one per app. - Play wants an
.aab, not an APK. App Bundles only. That meansbundleRelease(or a flavoredbundle<Flavor>Release), neverassembleRelease, for anything going to Play. (assembleReleaseAPKs remain useful for directadb installsideloading — Dade keeps a separate workflow for exactly that.) versionCodeis a bare integer Play compares;versionNameis the human label. Every upload needs a strictly-greaterversionCode. Heluca convention: encode the semver asMAJOR*10000 + MINOR*100 + PATCHso the two track each other (0.0.1→1,1.2.3→10203). Bump both together per release.- One listing per
applicationId. If an app ships per-environment flavors with distinct ids (Dade:ca.helu.daedalusprod,ca.helu.daedalus.devdev), each is a separate Play app with its own listing, track, and opt-in link.
1. Publisher account — one-time for all of Heluca
Done once; every future app reuses it.
- Register at https://play.google.com/console with a long-lived Google account (not a throwaway). $25 one-time fee.
- Account type: Personal is adequate — internal testing isn't gated either way. Organization needs a D-U-N-S number and unlocks skipping the new-personal-account production testing gate; only worth it if you'll push to production broadly.
- Identity verification (2026 rules): government ID, possibly a selfie and an address document. Can take a few hours to a couple of days.
- Device verification (personal accounts): install the Play Console app on a real Android phone and confirm it before you can publish.
2. Generate the upload keystore — one-time for all of Heluca
Lives in ~/.android (alongside the Android debug keystore) — out of your home
root, easy to include in backups. Back it up and store the password in your
vault. JDK 17+ keytool prompts for a single password and reuses it for both
the store and the key, so the two password secrets later hold the same value.
keytool -genkeypair -v -keystore ~/.android/heluca-upload.jks -alias heluca-upload \
-keyalg RSA -keysize 4096 -validity 10000 \
-dname "CN=Heluca, O=helu.ca, C=CA"
-dname is cosmetic under Play App Signing (Google re-signs), so CN=Heluca is
fine and consistent across apps.
Encode it once for CI secrets:
base64 -i ~/.android/heluca-upload.jks | pbcopy # macOS
# base64 -w0 ~/.android/heluca-upload.jks # Linux (one line, no wrap)
3. Per-app checklist — repeat for each new app
Assumes the account (§1) and upload keystore (§2) already exist.
3a. Gradle — signing + AAB + versionCode
The Heluca convention is the r/android template's approach: inject signing
at job time via -Pandroid.injected.signing.*, no signingConfig in
build.gradle.kts at all. This keeps the build file clean and the keystore
purely a CI concern. See templates/build.yml in this repo.
Set the versionCode encoding in defaultConfig:
defaultConfig {
// MAJOR*10000 + MINOR*100 + PATCH — versionName 0.0.1 -> versionCode 1
versionCode = 1
versionName = "0.0.1"
}
Nothing else is required for signing if you use -Pandroid.injected.signing.*.
3b. Native debug symbols (only if the app bundles .so libraries)
If the app ships native libraries (JNI, ONNX, a VAD lib, etc.), Play warns that
the .aab has no native debug symbols and native crashes show raw addresses. Fix
it in the release build type:
buildTypes {
release {
ndk { debugSymbolLevel = "SYMBOL_TABLE" } // function names; FULL adds line numbers
}
}
AGP embeds the symbols in the .aab; Play consumes them on upload. Use
SYMBOL_TABLE for prebuilt deps you don't build from source; FULL only if you
need line numbers. Pure-Kotlin/Java apps can skip this.
3c. Minification & the mapping file
If isMinifyEnabled = true, upload the R8 mapping file so Play deobfuscates
crash traces (AGP attaches it to the bundle automatically). If minification is
off, Play still prints a generic "no deobfuscation file" warning — ignore
it, there's nothing to upload.
3d. CI secrets (per app repo, or org-level)
Following the r/android convention, add these Gitea Action Secrets to the app
repo (Settings → Actions → Secrets). Org-level secrets avoid re-adding them
per app.
| Secret | Value |
|---|---|
KEYSTORE_BASE64 |
base64 -w0 ~/.android/heluca-upload.jks (the whole .jks as text) |
KEYSTORE_PASSWORD |
the keystore password |
KEY_ALIAS |
heluca-upload |
KEY_PASSWORD |
same as the keystore password (JDK 17 unifies them) |
PACKAGE_TOKEN |
PAT with read:package (to pull the toolchain image) |
3e. CI workflow
Drop templates/build.yml from this repo into the app at
.gitea/workflows/build.yml. It runs inside the pinned toolchain image, decodes
the keystore, and builds the signed artifact. For a Play app, run it with the
bundleRelease task (the template exposes a workflow_dispatch choice; flavored
apps need bundle<Flavor>Release — adjust the task/matrix accordingly).
Pin the toolchain to an immutable tag (git.helu.ca/r/android:2026.06), never
:latest, for anything whose output you'll ship. See this repo's README →
Tagging model.
3f. Create the Play app(s) & upload
Per applicationId (one app, or one per flavor):
- Play Console → Create app → name, language, app/game, free/paid, accept declarations.
- Complete the App content declarations (privacy policy URL, data safety, ads, content rating, target audience). Internal testing tolerates a minimal honest pass.
- Testing → Internal testing → Create new release → upload the
.aab(download the CI artifact; it's zipped by Gitea's transport — unzip to get the rawapp-*-release.aab). Enable Play App Signing when prompted. - Add release notes ("What's new," ≤500 chars — describe the app for a first-time tester, not the CI plumbing). Save → Review release → Start rollout.
3g. Add testers & install
- Internal testing → Testers tab → create an email list → add the Google account(s) on your phones.
- Copy link (the opt-in URL) → open it on the phone, signed into that same account → accept → the Play listing's Install appears.
- Repeat the opt-in per app (each
applicationIdhas its own link). Flavored apps install side by side.
4. Gotchas (all learned the hard way on Dade)
- "Item isn't available" right after opting in is normal propagation lag — 10–30 min typical, up to a couple of hours on a brand-new app's first release, even when the console says "Available to internal testers." Not a misconfiguration. Confirm the release status, confirm the exact tester account is active in the phone's Play Store, then wait.
- "Not reviewed" / "(unreviewed)" temporary app name does NOT block internal testing — that track is review-exempt. It clears on its own.
- No install notification. Google doesn't ping you that a testing app/build exists. First install is always via the opt-in link. Updates auto-arrive (if auto-update is on) or via Play Store → Manage apps & device → Update — no reliable per-app notification for testing tracks.
- Each upload needs a higher
versionCodeor Play rejects the duplicate. The encoding in §0 makes this mechanical. - Same Google account on the device as in the tester list, or the opt-in link 404s / "not available."
- The AAB is already a zip; Gitea's artifact download re-zips it — the outer
.zipis ~the same size because you can't re-compress compressed data. Unzip once and upload the inner.aab. Harmless.
5. Promoting to production
Internal testing (≤100 testers, no review gate) is where Heluca apps live for personal use. To go public:
- Closed/open testing first if required. New personal accounts must run a closed test with ≥12 testers for ≥14 days before production unlocks. Organization accounts skip this. Internal testing does not count toward it.
- Full store listing + all App content declarations must be complete (they're optional-ish for internal, mandatory for production).
- Production track → Create release → promote the same
.aab(or a newer one) → it goes through Google review (hours to days) before rollout. - Consider a staged rollout (start at a small % of users).
For a personal, off-public-store app, you may never leave internal testing — that's a valid end state, not a stepping stone.
Where Dade diverges from this convention
Dade shipped before this guide was written and differs in a few deliberate ways. Documented here so the next app can decide to follow the template (recommended) or knowingly match Dade.
| Aspect | Convention (this guide / templates/build.yml) |
Dade |
|---|---|---|
| Signing injection | -Pandroid.injected.signing.* at job time, no signingConfig in Gradle |
Custom signingConfig reading DADE_KEYSTORE* env vars |
| Secret names | KEYSTORE_BASE64 / KEYSTORE_PASSWORD / KEY_ALIAS / KEY_PASSWORD |
UPLOAD_KEYSTORE_BASE64 / UPLOAD_KEYSTORE_PASSWORD / UPLOAD_KEY_PASSWORD |
| Toolchain pin | Immutable :2026.06 |
Moving :latest (README flags this to pin later) |
| Workflow | One templates/build.yml, task selectable |
Two: build-apks.yml (unsigned APKs, sideload) + build-bundles.yml (signed AABs, Play) |
Dade's split (separate unsigned-APK and signed-AAB workflows) is worth keeping for an app you also sideload during dev. A new app that only targets Play should follow the single-template convention and standard secret names — less to maintain, and org-level secrets work across repos when the names match.
New app? Prefer the convention in §3. Reach for Dade's pattern only when you have Dade's reason (per-env flavors + a parallel sideload path).